[Event "The Art of the Endgame"]
[Site "?"]
[Date "2011.??.??"]
[Round "?"]
[White "Tim Krabbé and Jan Timman"]
[Black "?"]
[Result "1-0"]
[WhiteFideId "-1"]
[WhiteFideId "-1"]
[SetUp "1"]
[FEN "8/8/1r1p2P1/1p3R1P/k2Pp3/8/P1rPp1KR/8 w - - 0 1"]
[PlyCount "17"]
[GameId "2250015707537421"]
[EventDate "2011.??.??"]
[SourceVersionDate "2025.11.04"]
{White will win because of his unstoppable kingside pawns, but first he has to perform breakneck maneuvers to keep Black's e2-pawn under control.} 1. Rh1 ({The best way to prevent Black's promotion. After} 1. Kf2 e3+ 2. dxe3 Rbc6 3. g7 Rb2 4. g8=Q e1=Q+ 5. Kf3 Qd1+ {White cannot win.}) 1... e3 2. Kf3 Rc1 {The introduction to the first Prokes maneuver.} 3. Rxc1 ({With} 3. g7 {White cannot win. After} exd2 4. g8=Q Rf1+ 5. Kg2 d1=Q 6. Rfxf1 exf1=Q+ 7. Rxf1 Qe2+ 8. Kg3 Qe3+ {White cannot escape from perpetual check.} ({In this line Black should avoid} 8... Qxf1 {as he would be mated by} 9. Qb3+ Ka5 10. Qa3#)) 3... exd2 4. Rc4+ {This is the first Prokes. White gives his rook to avoid Black's promotion.} bxc4 5. Kxe2 c3 {Again Black is threatening to promote.} 6. Rf1 Rb1 7. Rxb1 c2 8. Rb4+ {And here is the second Prokes. Not only the only way to win, but also the only move that doesn't lose..} Kxb4 9. Kxd2 {At last Black is clearly lost.} 1-0