[Event "WDCL Div 1"]
[White "Mazek, Marek"]
[Black "Maudsley, Keith"]
[Site ""]
[Round ""]
[Annotator "Damian"]
[Result "1-0"]
[Date "2019.09.11"]
[PlyCount "75"]
{This was the board one game played
between Marek and Keith. Both players played down a fair bit of theory in the
opening so I have used some notes from Lars Schandorff's book "Playing 1.d4
The Queens Gambit." to give some added grandmaster insight into the early
middlegame position. Towards the end the game became very sharp after Keith's
Rxc3 so at that point I turned the engine on to ensure the accuracy of given
variations.} 1. d4 Nf6 2. c4 e6 3. Nc3 d5 4. cxd5 exd5 5. Bg5 Be7 6. Qc2 {
The idea of this move is to prevent Black's problem bishop developing to f5.
However in this exact position you could argue that e3 is more accurate as Bf5
would actually be a blunder.} (6. e3 Bf5 7. Bxf6 Bxf6 8. Qb3 {attacking
both d5 and b7. This is one of the reasons why Black would normally play c6 on
move five, after which white often spends a tempo on Qc2 to stop Bf5 (as the
d5 pawn is now defended.)} )0-0 7. e3 c6 8. Bd3 Nbd7 9. Nge2 {This set up
for White was originally used by Botvinnik and later regularly adopted by his
student Garry Kasparov on his rise to becoming the worlds best player. At club
level whilst Black is objectively sound, I have always felt these positions
are very tough to play for Black as you are sevearly lacking in counterplay
against Whites straightforward plan of f3 and e4.} Re8 10. 0-0 {Casling
queenside is also perfectly reasonable} Nf8 11. f3 {White intends to take the
centre with e3-e4. If he succeeds, this is an extremely powerful strategy as
Botvinnik demonstrated many times. Positionally speaking there are some pro's
and cons to this move. On the plus side, the f3 pawn covers the important
squate e4 and thereby prevents Black's liberating move ...Ne4 for good. On the
downside the pawn on e3 is weakened, which often gives Black the chance to
strike in the centre with c6-c5, because if White takes with dxc5 then Bxc5
attacks e3.} Ng6 {Black improves the position of the knight. It covers the f4
and h4 squares so that the bishop on g5 won't get back again.} (11... Nh5 )(11... Be6 {are the other normal moves here as well as that played in the game.} )12. Rad1 (12. e4 {would be premature here as black would answer} dxe4 13. fxe4 Be6 14. Rad1 Ng4 {with counterplay} )Be6 13. h3 {Taking control
of g4 and preparing the e3-e4 break. Kh1 and Ng3 were also sensible
alternatives.} Rc8 {Black continues to develop his pieces. The c-file in
connection with the break c6-c5 could give counterplay. Less ambitious would
be the standard plan to exchange bishops with Nh5.} (13... Nh5 14. Bxe7 Qxe7 15. g4 Nf6 16. Qd2 c5 17. Ng3 Qd6 18. f4 cxd4 19. exd4 Bd7 20. g5 Ne4 21. Bxe4 dxe4 22. Ngxe4 {was seen in the game, Marzolo - Neuillet, Montlucon 1997.
Where white has won a pawn.} )14. e4 {An improvement on the previously
played a3 which was to much prophylaxis in the Grandmaster game Sasikiran -
Hansen 2005.} c5 15. Bb5 Rf8 16. e5 Nd7 {Natural but it seems that white
has achived a comfortable edge after this} (16... cxd4 {would have been a
good inbetween move, but you have to spot recapturing on g6 with the g pawn,
which is easy to miss.} 17. exf6 gxf6 18. Bh6 dxc3 19. bxc3 {When
despite the doubled f pawns Black is very solid and white's centre has been
dissolved.} )17. Bxe7 Nxe7 18. f4 g6 19. Qd2 a6 20. Bxd7 Qxd7 21. dxc5 {
d4 will now be a nice square for the knight} Rxc5 22. Qe3 Qc8 23. Nd4 Rc4 24. g4 {White begins his attack with Black seemingly lacking any meaningful
counterplay.} Kh8 25. f5 {Natural to push on but there could also be a big
argumant for improving the postion further before playing with this move with
moves like Kh1 and Nc-e2 as Black can only sit tight and wait at this point.} gxf5 26. gxf5 Bxf5 27. Kh2 {Removing the king from the g-file as white
anticipates Rg8} Rg8 28. Qf2 {Now perhaps tempted by the situation on the
clock which is usually tense at this stage of the evening Black was tempted to
try a tricky exchange sacrifice} Rxc3 {Of course Black did not have to play
this move but perhaps it was a good practical try as the following play
becomes extreamly sharp with some of the lines the engine now points out as
winning and losing would be very hard to find for a human in a practical game.} 29. bxc3 Qxc3 30. Qh4 ({instead} 30. Nxf5 Nxf5 {and of course white cannot
take on f5 due to checkmate but} 31. Qf4 {Seems to leave white covering all of
his weaknesses whilst retaining the material lead. Black cannot play the Ne3
fork because of the Qf6 threat.} Ne3 32. Qf6+ Rg7 33. Rf2 Nxd1 34. Rg2 )Be4 31. Rf2 Qe3 {Unfortunately this appears to be the fatal slip} ({instead} 31... Ng6 32. Qf6+ Rg7 33. Nf5 Bxf5 34. Qxf5 Nxe5 {would still leave
white with alot of work to do!} )32. e6 ({Would have been decisive, the
difference to the game seems to be that now when white finally plays e6 black
is unable to meet this with the response f5 as he did in the game.} 32. Qf6+ Rg7 33. Rg1 Bg6 34. e6 Nf5 35. Rxf5 )f5 {Suddenly it appears
Black has equalized!} 33. Rdd2 f4 (33... Rg6 {Keith suggested this as a
possible improvement after the game, indeed it appears that Black now has a
very good position! So long as Qf6+ is prevented, the game could continue} 34. a4 {Its hard to actually find any improvement moves for white here} b5 35. axb5 axb5 {Now white must not capture the pawn as} 36. Nxb5 {would lose to} Qe1 )34. Qf6+ Rg7 35. Rg2 Bxg2 36. Rxg2 Ng6 37. Nf5 Qe5 38. Qxe5 1-0